circleColor method

bool circleColor(
  1. Point<double> p,
  2. double rad,
  3. int color, {
  4. int blendMode = SDL_BLENDMODE_BLEND,
})

Implementation

bool circleColor(
  math.Point<double> p,
  double rad,
  int color, {
  int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.circleColor(this, p.x, p.y, rad, color, blendMode: blendMode);