aaCircleRgba method
Implementation
bool aaCircleRgba(
math.Point<double> p,
double rad,
int r,
int g,
int b,
int a, {
int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.aacircleRgba(this, p.x, p.y, rad, r, g, b, a, blendMode: blendMode);
bool aaCircleRgba(
math.Point<double> p,
double rad,
int r,
int g,
int b,
int a, {
int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.aacircleRgba(this, p.x, p.y, rad, r, g, b, a, blendMode: blendMode);