setSensorEnabled method

bool setSensorEnabled(
  1. int type,
  2. bool enabled
)

Set whether data reporting for a gamepad sensor is enabled.

\param gamepad the gamepad to update. \param type the type of sensor to enable/disable. \param enabled whether data reporting should be enabled. \returns true on success or false on failure; call SDL_GetError() for more information.

\threadsafety It is safe to call this function from any thread.

\since This function is available since SDL 3.2.0.

\sa SDL_GamepadHasSensor \sa SDL_GamepadSensorEnabled

extern SDL_DECLSPEC bool SDLCALL SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, bool enabled)

{@category gamepad}

Implementation

bool setSensorEnabled(int type, bool enabled) =>
    sdlSetGamepadSensorEnabled(this, type, enabled);