getRealType method
Get the type of an opened gamepad, ignoring any mapping override.
\param gamepad the gamepad object to query. \returns the gamepad type, or SDL_GAMEPAD_TYPE_UNKNOWN if it's not available.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.2.0.
\sa SDL_GetRealGamepadTypeForID
extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetRealGamepadType(SDL_Gamepad *gamepad)
{@category gamepad}
Implementation
int getRealType() => sdlGetRealGamepadType(this);