getAppleSfSymbolsNameForAxis method

String? getAppleSfSymbolsNameForAxis(
  1. int axis
)

Return the sfSymbolsName for a given axis on a gamepad on Apple platforms.

\param gamepad the gamepad to query. \param axis an axis on the gamepad. \returns the sfSymbolsName or NULL if the name can't be found.

\threadsafety It is safe to call this function from any thread.

\since This function is available since SDL 3.2.0.

\sa SDL_GetGamepadAppleSFSymbolsNameForButton

extern SDL_DECLSPEC const char * SDLCALL SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis)

{@category gamepad}

Implementation

String? getAppleSfSymbolsNameForAxis(int axis) =>
    sdlGetGamepadAppleSfSymbolsNameForAxis(this, axis);