SDL_GPU_TEXTUREFORMAT_ASTC_12x12_FLOAT top-level constant
          
          int
          const SDL_GPU_TEXTUREFORMAT_ASTC_12x12_FLOAT
          
        
        
        
Implementation
const SDL_GPU_TEXTUREFORMAT_ASTC_12x12_FLOAT = 104;const SDL_GPU_TEXTUREFORMAT_ASTC_12x12_FLOAT = 104;