SDL_GPU_TEXTUREFORMAT_ASTC_10x6_FLOAT top-level constant
          
          int
          const SDL_GPU_TEXTUREFORMAT_ASTC_10x6_FLOAT
          
        
        
        
Implementation
const SDL_GPU_TEXTUREFORMAT_ASTC_10x6_FLOAT = 100;const SDL_GPU_TEXTUREFORMAT_ASTC_10x6_FLOAT = 100;