glMap2f function opengl
        
void
glMap2f()
        
     
    
GLAPI void GLAPIENTRY glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points )
Implementation
void glMap2f(
  int target,
  double u1,
  double u2,
  int ustride,
  int uorder,
  double v1,
  double v2,
  int vstride,
  int vorder,
  Pointer<Float> points,
) {
  final glMap2fAsFunction = _glMap2f
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Float u1,
            Float u2,
            Int32 ustride,
            Int32 uorder,
            Float v1,
            Float v2,
            Int32 vstride,
            Int32 vorder,
            Pointer<Float> points,
          )
        >
      >()
      .asFunction<
        void Function(
          int target,
          double u1,
          double u2,
          int ustride,
          int uorder,
          double v1,
          double v2,
          int vstride,
          int vorder,
          Pointer<Float> points,
        )
      >();
  return glMap2fAsFunction(
    target,
    u1,
    u2,
    ustride,
    uorder,
    v1,
    v2,
    vstride,
    vorder,
    points,
  );
}