glEvalMesh2 function opengl
GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
Implementation
void glEvalMesh2(int mode, int i1, int i2, int j1, int j2) {
final glEvalMesh2AsFunction = _glEvalMesh2
.cast<
NativeFunction<
Void Function(Uint32 mode, Int32 i1, Int32 i2, Int32 j1, Int32 j2)
>
>()
.asFunction<void Function(int mode, int i1, int i2, int j1, int j2)>();
return glEvalMesh2AsFunction(mode, i1, i2, j1, j2);
}