glEvalMesh2 function opengl

void glEvalMesh2(
  1. int mode,
  2. int i1,
  3. int i2,
  4. int j1,
  5. int j2,
)
GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )

Implementation

void glEvalMesh2(int mode, int i1, int i2, int j1, int j2) {
  final glEvalMesh2AsFunction = _glEvalMesh2
      .cast<
        NativeFunction<
          Void Function(Uint32 mode, Int32 i1, Int32 i2, Int32 j1, Int32 j2)
        >
      >()
      .asFunction<void Function(int mode, int i1, int i2, int j1, int j2)>();
  return glEvalMesh2AsFunction(mode, i1, i2, j1, j2);
}