glColorSubTable function opengl
void
glColorSubTable()
GLAPI void GLAPIENTRY glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data )
Implementation
void glColorSubTable(
int target,
int start,
int count,
int format,
int type,
Pointer<NativeType> data,
) {
final glColorSubTableAsFunction = _glColorSubTable
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 start,
Uint32 count,
Uint32 format,
Uint32 type,
Pointer<NativeType> data,
)
>
>()
.asFunction<
void Function(
int target,
int start,
int count,
int format,
int type,
Pointer<NativeType> data,
)
>();
return glColorSubTableAsFunction(target, start, count, format, type, data);
}