glClearNamedBufferSubData function opengl_glext
        
void
glClearNamedBufferSubData(
    
- int buffer,
- int internalformat,
- Pointer<NativeType> offset,
- Pointer<Uint32> size,
- int format,
- int type,
- Pointer<NativeType> data,
GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
Implementation
void glClearNamedBufferSubData(
  int buffer,
  int internalformat,
  Pointer<NativeType> offset,
  Pointer<Uint32> size,
  int format,
  int type,
  Pointer<NativeType> data,
) {
  final glClearNamedBufferSubDataAsFunction = _glClearNamedBufferSubData
      .cast<
        NativeFunction<
          Void Function(
            Uint32 buffer,
            Uint32 internalformat,
            Pointer<NativeType> offset,
            Pointer<Uint32> size,
            Uint32 format,
            Uint32 type,
            Pointer<NativeType> data,
          )
        >
      >()
      .asFunction<
        void Function(
          int buffer,
          int internalformat,
          Pointer<NativeType> offset,
          Pointer<Uint32> size,
          int format,
          int type,
          Pointer<NativeType> data,
        )
      >();
  return glClearNamedBufferSubDataAsFunction(
    buffer,
    internalformat,
    offset,
    size,
    format,
    type,
    data,
  );
}