PFNGLSPECIALIZESHADERPROCDart typedef
PFNGLSPECIALIZESHADERPROCDart =
void Function(int shader, Pointer<Utf8> pEntryPoint, int numSpecializationConstants, Pointer<Uint32> pConstantIndex, Pointer<Uint32> pConstantValue)
Implementation
typedef PFNGLSPECIALIZESHADERPROCDart =
void Function(
int shader,
Pointer<Utf8> pEntryPoint,
int numSpecializationConstants,
Pointer<Uint32> pConstantIndex,
Pointer<Uint32> pConstantValue,
);