PFNGLSPECIALIZESHADERARBPROC typedef
PFNGLSPECIALIZESHADERARBPROC =
Void Function(Uint32 shader, Pointer<Utf8> pEntryPoint, Uint32 numSpecializationConstants, Pointer<Uint32> pConstantIndex, Pointer<Uint32> pConstantValue)
Implementation
typedef PFNGLSPECIALIZESHADERARBPROC =
Void Function(
Uint32 shader,
Pointer<Utf8> pEntryPoint,
Uint32 numSpecializationConstants,
Pointer<Uint32> pConstantIndex,
Pointer<Uint32> pConstantValue,
);