PFNGLGETATTACHEDSHADERSPROCDart typedef
PFNGLGETATTACHEDSHADERSPROCDart =
void Function(int program, int maxCount, Pointer<Uint32> count, Pointer<Uint32> shaders)
Implementation
typedef PFNGLGETATTACHEDSHADERSPROCDart =
void Function(
int program,
int maxCount,
Pointer<Uint32> count,
Pointer<Uint32> shaders,
);