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sdl3/sdl_opengl.dart
PFNGLBINDTEXTURESPROC typedef
PFNGLBINDTEXTURESPROC typedef
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PFNGLBINDTEXTURESPROC
typedef
PFNGLBINDTEXTURESPROC
=
Void
Function
(
Uint32
first
,
Uint32
count
,
Pointer
<
Uint32
>
textures
)
Implementation
typedef PFNGLBINDTEXTURESPROC = Void Function(Uint32 first, Uint32 count, Pointer<Uint32> textures);
sdl3 package
documentation
sdl3/sdl_opengl
PFNGLBINDTEXTURESPROC typedef
sdl_opengl library