PFNGLBINDIMAGETEXTURESPROC typedef

PFNGLBINDIMAGETEXTURESPROC = Void Function(Uint32 first, Uint32 count, Pointer<Uint32> textures)

Implementation

typedef PFNGLBINDIMAGETEXTURESPROC =
    Void Function(Uint32 first, Uint32 count, Pointer<Uint32> textures);