mixDestroyMixer function mixer

void mixDestroyMixer(
  1. Pointer<MixMixer> mixer
)

Free a mixer.

If this mixer was created with MIX_CreateMixerDevice(), this function will also close the audio device and call SDL_QuitSubSystem(SDL_INIT_AUDIO).

Any MIX_Group or MIX_Track created for this mixer will also be destroyed. Do not access them again or attempt to destroy them after the device is destroyed. MIX_Audio objects will not be destroyed, since they can be shared between mixers (but those will all be destroyed during MIX_Quit()).

\param mixer the mixer to destroy.

\threadsafety It is safe to call this function from any thread.

\since This function is available since SDL_mixer 3.0.0.

\sa MIX_CreateMixerDevice \sa MIX_CreateMixer

extern SDL_DECLSPEC void SDLCALL MIX_DestroyMixer(MIX_Mixer *mixer)

Implementation

void mixDestroyMixer(Pointer<MixMixer> mixer) {
  final mixDestroyMixerLookupFunction = _libMixer
      .lookupFunction<
        Void Function(Pointer<MixMixer> mixer),
        void Function(Pointer<MixMixer> mixer)
      >('MIX_DestroyMixer');
  return mixDestroyMixerLookupFunction(mixer);
}