mixAudioMsToFrames function mixer
Convert milliseconds to sample frames for a MIX_Audio's format.
This calculates time based on the audio's initial format, even if the format would change mid-stream.
If ms is < 0, this returns -1.
\param audio the audio to query. \param ms the milliseconds to convert to audio-specific sample frames. \returns Converted number of sample frames, or -1 for errors/no input; call SDL_GetError() for details.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL_mixer 3.0.0.
\sa MIX_AudioFramesToMS
extern SDL_DECLSPEC Sint64 SDLCALL MIX_AudioMSToFrames(MIX_Audio *audio, Sint64 ms)
Implementation
int mixAudioMsToFrames(Pointer<MixAudio> audio, int ms) {
final mixAudioMsToFramesLookupFunction = _libMixer
.lookupFunction<
Int64 Function(Pointer<MixAudio> audio, Int64 ms),
int Function(Pointer<MixAudio> audio, int ms)
>('MIX_AudioMSToFrames');
return mixAudioMsToFramesLookupFunction(audio, ms);
}