SdlxGpuColorTargetInfo class

Constructors

SdlxGpuColorTargetInfo({Pointer<SdlGpuTexture>? texture, int mipLevel = 0, int layerOrDepthPlane = 0, SdlxFColor? clearColor, int loadOp = 0, int storeOp = 0, Pointer<SdlGpuTexture>? resolveTexture, int resolveMipLevel = 0, int resolveLayer = 0, bool cycle = false, bool cycleResolveTexture = false})

Properties

clearColor ↔ SdlxFColor
getter/setter pair
cycle ↔ bool
getter/setter pair
cycleResolveTexture ↔ bool
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
layerOrDepthPlane ↔ int
getter/setter pair
loadOp ↔ int
getter/setter pair
mipLevel ↔ int
getter/setter pair
resolveLayer ↔ int
getter/setter pair
resolveMipLevel ↔ int
getter/setter pair
resolveTexture ↔ Pointer<SdlGpuTexture>
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
storeOp ↔ int
getter/setter pair
texture ↔ Pointer<SdlGpuTexture>
getter/setter pair

Methods

calloc() → Pointer<SdlGpuColorTargetInfo>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited