glVertexArrayVertexAttribOffsetExt function opengl_glext

void glVertexArrayVertexAttribOffsetExt(
  1. int vaobj,
  2. int buffer,
  3. int index,
  4. int size,
  5. int type,
  6. int normalized,
  7. int stride,
  8. int offset,
)
GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset)

Implementation

void glVertexArrayVertexAttribOffsetExt(
  int vaobj,
  int buffer,
  int index,
  int size,
  int type,
  int normalized,
  int stride,
  int offset,
) {
  final glVertexArrayVertexAttribOffsetExtAsFunction =
      _glVertexArrayVertexAttribOffsetExt
          .cast<
            NativeFunction<
              Void Function(
                Uint32 vaobj,
                Uint32 buffer,
                Uint32 index,
                Int32 size,
                Uint32 type,
                Uint8 normalized,
                Int32 stride,
                IntPtr offset,
              )
            >
          >()
          .asFunction<
            void Function(
              int vaobj,
              int buffer,
              int index,
              int size,
              int type,
              int normalized,
              int stride,
              int offset,
            )
          >();
  return glVertexArrayVertexAttribOffsetExtAsFunction(
    vaobj,
    buffer,
    index,
    size,
    type,
    normalized,
    stride,
    offset,
  );
}