glVertexArrayVertexAttribIOffsetExt function opengl_glext

void glVertexArrayVertexAttribIOffsetExt(
  1. int vaobj,
  2. int buffer,
  3. int index,
  4. int size,
  5. int type,
  6. int stride,
  7. int offset,
)
GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)

Implementation

void glVertexArrayVertexAttribIOffsetExt(
  int vaobj,
  int buffer,
  int index,
  int size,
  int type,
  int stride,
  int offset,
) {
  final glVertexArrayVertexAttribIOffsetExtAsFunction =
      _glVertexArrayVertexAttribIOffsetExt
          .cast<
            NativeFunction<
              Void Function(
                Uint32 vaobj,
                Uint32 buffer,
                Uint32 index,
                Int32 size,
                Uint32 type,
                Int32 stride,
                IntPtr offset,
              )
            >
          >()
          .asFunction<
            void Function(
              int vaobj,
              int buffer,
              int index,
              int size,
              int type,
              int stride,
              int offset,
            )
          >();
  return glVertexArrayVertexAttribIOffsetExtAsFunction(
    vaobj,
    buffer,
    index,
    size,
    type,
    stride,
    offset,
  );
}