glVertexArrayRangeApple function opengl_glext
GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, void *pointer)
Implementation
void glVertexArrayRangeApple(int length, Pointer<Void> pointer) {
final glVertexArrayRangeAppleAsFunction = _glVertexArrayRangeApple
.cast<
NativeFunction<Void Function(Int32 length, Pointer<Void> pointer)>
>()
.asFunction<void Function(int length, Pointer<Void> pointer)>();
return glVertexArrayRangeAppleAsFunction(length, pointer);
}