glTextureStorageMem2DMultisampleExt function opengl_glext
void
glTextureStorageMem2DMultisampleExt()
GLAPI void APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
Implementation
void glTextureStorageMem2DMultisampleExt(
int texture,
int samples,
int internalFormat,
int width,
int height,
int fixedSampleLocations,
int memory,
int offset,
) {
final glTextureStorageMem2DMultisampleExtAsFunction =
_glTextureStorageMem2DMultisampleExt
.cast<
NativeFunction<
Void Function(
Uint32 texture,
Int32 samples,
Uint32 internalFormat,
Int32 width,
Int32 height,
Uint8 fixedSampleLocations,
Uint32 memory,
Uint64 offset,
)
>
>()
.asFunction<
void Function(
int texture,
int samples,
int internalFormat,
int width,
int height,
int fixedSampleLocations,
int memory,
int offset,
)
>();
return glTextureStorageMem2DMultisampleExtAsFunction(
texture,
samples,
internalFormat,
width,
height,
fixedSampleLocations,
memory,
offset,
);
}