glTextureColorMaskSgis function opengl_glext

void glTextureColorMaskSgis(
  1. int red,
  2. int green,
  3. int blue,
  4. int alpha,
)
GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)

Implementation

void glTextureColorMaskSgis(int red, int green, int blue, int alpha) {
  final glTextureColorMaskSgisAsFunction = _glTextureColorMaskSgis
      .cast<
        NativeFunction<
          Void Function(Uint8 red, Uint8 green, Uint8 blue, Uint8 alpha)
        >
      >()
      .asFunction<void Function(int red, int green, int blue, int alpha)>();
  return glTextureColorMaskSgisAsFunction(red, green, blue, alpha);
}