glTexStorage3DMultisample function opengl_glext
void
glTexStorage3DMultisample()
GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Implementation
void glTexStorage3DMultisample(
int target,
int samples,
int internalformat,
int width,
int height,
int depth,
int fixedsamplelocations,
) {
final glTexStorage3DMultisampleAsFunction = _glTexStorage3DMultisample
.cast<
NativeFunction<
Void Function(
Uint32 target,
Int32 samples,
Uint32 internalformat,
Int32 width,
Int32 height,
Int32 depth,
Uint8 fixedsamplelocations,
)
>
>()
.asFunction<
void Function(
int target,
int samples,
int internalformat,
int width,
int height,
int depth,
int fixedsamplelocations,
)
>();
return glTexStorage3DMultisampleAsFunction(
target,
samples,
internalformat,
width,
height,
depth,
fixedsamplelocations,
);
}