glRenderbufferStorageMultisampleCoverageNv function opengl_glext

void glRenderbufferStorageMultisampleCoverageNv(
  1. int target,
  2. int coverageSamples,
  3. int colorSamples,
  4. int internalformat,
  5. int width,
  6. int height,
)
GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)

Implementation

void glRenderbufferStorageMultisampleCoverageNv(
  int target,
  int coverageSamples,
  int colorSamples,
  int internalformat,
  int width,
  int height,
) {
  final glRenderbufferStorageMultisampleCoverageNvAsFunction =
      _glRenderbufferStorageMultisampleCoverageNv
          .cast<
            NativeFunction<
              Void Function(
                Uint32 target,
                Int32 coverageSamples,
                Int32 colorSamples,
                Uint32 internalformat,
                Int32 width,
                Int32 height,
              )
            >
          >()
          .asFunction<
            void Function(
              int target,
              int coverageSamples,
              int colorSamples,
              int internalformat,
              int width,
              int height,
            )
          >();
  return glRenderbufferStorageMultisampleCoverageNvAsFunction(
    target,
    coverageSamples,
    colorSamples,
    internalformat,
    width,
    height,
  );
}