glMultiDrawMeshTasksIndirectNv function opengl_glext

void glMultiDrawMeshTasksIndirectNv(
  1. int indirect,
  2. int drawcount,
  3. int stride
)
GLAPI void APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride)

Implementation

void glMultiDrawMeshTasksIndirectNv(int indirect, int drawcount, int stride) {
  final glMultiDrawMeshTasksIndirectNvAsFunction =
      _glMultiDrawMeshTasksIndirectNv
          .cast<
            NativeFunction<
              Void Function(IntPtr indirect, Int32 drawcount, Int32 stride)
            >
          >()
          .asFunction<void Function(int indirect, int drawcount, int stride)>();
  return glMultiDrawMeshTasksIndirectNvAsFunction(indirect, drawcount, stride);
}