void
glMultiDrawMeshTasksIndirectNv(
- int indirect,
- int drawcount,
- int stride
)
GLAPI void APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride)
Implementation
void glMultiDrawMeshTasksIndirectNv(int indirect, int drawcount, int stride) {
final glMultiDrawMeshTasksIndirectNvAsFunction =
_glMultiDrawMeshTasksIndirectNv
.cast<
NativeFunction<
Void Function(IntPtr indirect, Int32 drawcount, Int32 stride)
>
>()
.asFunction<void Function(int indirect, int drawcount, int stride)>();
return glMultiDrawMeshTasksIndirectNvAsFunction(indirect, drawcount, stride);
}