glInvalidateBufferSubData function opengl_glext

void glInvalidateBufferSubData(
  1. int buffer,
  2. int offset,
  3. int length
)
GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length)

Implementation

void glInvalidateBufferSubData(int buffer, int offset, int length) {
  final glInvalidateBufferSubDataAsFunction = _glInvalidateBufferSubData
      .cast<
        NativeFunction<
          Void Function(Uint32 buffer, IntPtr offset, IntPtr length)
        >
      >()
      .asFunction<void Function(int buffer, int offset, int length)>();
  return glInvalidateBufferSubDataAsFunction(buffer, offset, length);
}