void
glInvalidateBufferSubData(
- int buffer,
- int offset,
- int length
)
GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length)
Implementation
void glInvalidateBufferSubData(int buffer, int offset, int length) {
final glInvalidateBufferSubDataAsFunction = _glInvalidateBufferSubData
.cast<
NativeFunction<
Void Function(Uint32 buffer, IntPtr offset, IntPtr length)
>
>()
.asFunction<void Function(int buffer, int offset, int length)>();
return glInvalidateBufferSubDataAsFunction(buffer, offset, length);
}