glGetQueryBufferObjectiv function opengl_glext

void glGetQueryBufferObjectiv(
  1. int id,
  2. int buffer,
  3. int pname,
  4. int offset,
)
GLAPI void APIENTRY glGetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)

Implementation

void glGetQueryBufferObjectiv(int id, int buffer, int pname, int offset) {
  final glGetQueryBufferObjectivAsFunction = _glGetQueryBufferObjectiv
      .cast<
        NativeFunction<
          Void Function(Uint32 id, Uint32 buffer, Uint32 pname, IntPtr offset)
        >
      >()
      .asFunction<void Function(int id, int buffer, int pname, int offset)>();
  return glGetQueryBufferObjectivAsFunction(id, buffer, pname, offset);
}