void
glGetQueryBufferObjectiv(
- int id,
- int buffer,
- int pname,
- int offset,
)
GLAPI void APIENTRY glGetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
Implementation
void glGetQueryBufferObjectiv(int id, int buffer, int pname, int offset) {
final glGetQueryBufferObjectivAsFunction = _glGetQueryBufferObjectiv
.cast<
NativeFunction<
Void Function(Uint32 id, Uint32 buffer, Uint32 pname, IntPtr offset)
>
>()
.asFunction<void Function(int id, int buffer, int pname, int offset)>();
return glGetQueryBufferObjectivAsFunction(id, buffer, pname, offset);
}