GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
Implementation
void glGetNamedBufferSubData(
int buffer,
int offset,
int size,
Pointer<Void> data,
) {
final glGetNamedBufferSubDataAsFunction = _glGetNamedBufferSubData
.cast<
NativeFunction<
Void Function(
Uint32 buffer,
IntPtr offset,
IntPtr size,
Pointer<Void> data,
)
>
>()
.asFunction<
void Function(int buffer, int offset, int size, Pointer<Void> data)
>();
return glGetNamedBufferSubDataAsFunction(buffer, offset, size, data);
}