glGetFragmentShadingRatesExt function opengl_glext

void glGetFragmentShadingRatesExt(
  1. int samples,
  2. int maxCount,
  3. Pointer<Int32> count,
  4. Pointer<Uint32> shadingRates,
)
GLAPI void APIENTRY glGetFragmentShadingRatesEXT (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates)

Implementation

void glGetFragmentShadingRatesExt(
  int samples,
  int maxCount,
  Pointer<Int32> count,
  Pointer<Uint32> shadingRates,
) {
  final glGetFragmentShadingRatesExtAsFunction = _glGetFragmentShadingRatesExt
      .cast<
        NativeFunction<
          Void Function(
            Int32 samples,
            Int32 maxCount,
            Pointer<Int32> count,
            Pointer<Uint32> shadingRates,
          )
        >
      >()
      .asFunction<
        void Function(
          int samples,
          int maxCount,
          Pointer<Int32> count,
          Pointer<Uint32> shadingRates,
        )
      >();
  return glGetFragmentShadingRatesExtAsFunction(
    samples,
    maxCount,
    count,
    shadingRates,
  );
}