glGetFragmentShadingRatesExt function opengl_glext
void
glGetFragmentShadingRatesExt()
GLAPI void APIENTRY glGetFragmentShadingRatesEXT (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates)
Implementation
void glGetFragmentShadingRatesExt(
int samples,
int maxCount,
Pointer<Int32> count,
Pointer<Uint32> shadingRates,
) {
final glGetFragmentShadingRatesExtAsFunction = _glGetFragmentShadingRatesExt
.cast<
NativeFunction<
Void Function(
Int32 samples,
Int32 maxCount,
Pointer<Int32> count,
Pointer<Uint32> shadingRates,
)
>
>()
.asFunction<
void Function(
int samples,
int maxCount,
Pointer<Int32> count,
Pointer<Uint32> shadingRates,
)
>();
return glGetFragmentShadingRatesExtAsFunction(
samples,
maxCount,
count,
shadingRates,
);
}