glGetCompressedTextureImage function opengl_glext

void glGetCompressedTextureImage(
  1. int texture,
  2. int level,
  3. int bufSize,
  4. Pointer<Void> pixels,
)
GLAPI void APIENTRY glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels)

Implementation

void glGetCompressedTextureImage(
  int texture,
  int level,
  int bufSize,
  Pointer<Void> pixels,
) {
  final glGetCompressedTextureImageAsFunction = _glGetCompressedTextureImage
      .cast<
        NativeFunction<
          Void Function(
            Uint32 texture,
            Int32 level,
            Int32 bufSize,
            Pointer<Void> pixels,
          )
        >
      >()
      .asFunction<
        void Function(int texture, int level, int bufSize, Pointer<Void> pixels)
      >();
  return glGetCompressedTextureImageAsFunction(texture, level, bufSize, pixels);
}