GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data)
Implementation
void glGetBufferSubData(int target, int offset, int size, Pointer<Void> data) {
final glGetBufferSubDataAsFunction = _glGetBufferSubData
.cast<
NativeFunction<
Void Function(
Uint32 target,
IntPtr offset,
IntPtr size,
Pointer<Void> data,
)
>
>()
.asFunction<
void Function(int target, int offset, int size, Pointer<Void> data)
>();
return glGetBufferSubDataAsFunction(target, offset, size, data);
}