glClientWaitSync function opengl_glext

int glClientWaitSync(
  1. Pointer<Void> sync,
  2. int flags,
  3. int timeout
)
GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout)

Implementation

int glClientWaitSync(Pointer<Void> sync, int flags, int timeout) {
  final glClientWaitSyncAsFunction = _glClientWaitSync
      .cast<
        NativeFunction<
          Uint32 Function(Pointer<Void> sync, Uint32 flags, Uint64 timeout)
        >
      >()
      .asFunction<int Function(Pointer<Void> sync, int flags, int timeout)>();
  return glClientWaitSyncAsFunction(sync, flags, timeout);
}