glBufferSubDataArb function opengl_glext

void glBufferSubDataArb(
  1. int target,
  2. int offset,
  3. int size,
  4. Pointer<Void> data,
)
GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data)

Implementation

void glBufferSubDataArb(int target, int offset, int size, Pointer<Void> data) {
  final glBufferSubDataArbAsFunction = _glBufferSubDataArb
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            IntPtr offset,
            Int64 size,
            Pointer<Void> data,
          )
        >
      >()
      .asFunction<
        void Function(int target, int offset, int size, Pointer<Void> data)
      >();
  return glBufferSubDataArbAsFunction(target, offset, size, data);
}