glBufferData function opengl_glext
GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage)
Implementation
void glBufferData(int target, int size, Pointer<Void> data, int usage) {
final glBufferDataAsFunction = _glBufferData
.cast<
NativeFunction<
Void Function(
Uint32 target,
IntPtr size,
Pointer<Void> data,
Uint32 usage,
)
>
>()
.asFunction<
void Function(int target, int size, Pointer<Void> data, int usage)
>();
return glBufferDataAsFunction(target, size, data, usage);
}