void
glBindBufferRangeExt(
- int target,
- int index,
- int buffer,
- int offset,
- int size,
)
GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
Implementation
void glBindBufferRangeExt(
int target,
int index,
int buffer,
int offset,
int size,
) {
final glBindBufferRangeExtAsFunction = _glBindBufferRangeExt
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 index,
Uint32 buffer,
IntPtr offset,
IntPtr size,
)
>
>()
.asFunction<
void Function(int target, int index, int buffer, int offset, int size)
>();
return glBindBufferRangeExtAsFunction(target, index, buffer, offset, size);
}