releaseWindowFrom method
Unclaims a window, destroying its swapchain structure.
\param device a GPU context. \param window an SDL_Window that has been claimed.
\since This function is available since SDL 3.2.0.
\sa SDL_ClaimWindowForGPUDevice
extern SDL_DECLSPEC void SDLCALL SDL_ReleaseWindowFromGPUDevice( SDL_GPUDevice *device, SDL_Window *window)
Implementation
void releaseWindowFrom(Pointer<SdlWindow> window) =>
sdlReleaseWindowFromGpuDevice(this, window);