getDriver method
Returns the name of the backend used to create this GPU context.
\param device a GPU context to query. \returns the name of the device's driver, or NULL on error.
\since This function is available since SDL 3.2.0.
extern SDL_DECLSPEC const char * SDLCALL SDL_GetGPUDeviceDriver(SDL_GPUDevice *device)
Implementation
String? getDriver() => sdlGetGpuDeviceDriver(this);