end method

void end()

Ends the current compute pass.

All bound compute state on the command buffer is unset. The compute pass handle is now invalid.

\param compute_pass a compute pass handle.

\since This function is available since SDL 3.2.0.

extern SDL_DECLSPEC void SDLCALL SDL_EndGPUComputePass( SDL_GPUComputePass *compute_pass)

Implementation

void end() => sdlEndGpuComputePass(this);