end method
void
end()
Ends the current compute pass.
All bound compute state on the command buffer is unset. The compute pass handle is now invalid.
\param compute_pass a compute pass handle.
\since This function is available since SDL 3.2.0.
extern SDL_DECLSPEC void SDLCALL SDL_EndGPUComputePass( SDL_GPUComputePass *compute_pass)
Implementation
void end() => sdlEndGpuComputePass(this);