sdlGetNumGamepadTouchpadFingers function
Get the number of supported simultaneous fingers on a touchpad on a game gamepad.
\param gamepad a gamepad. \param touchpad a touchpad. \returns number of supported simultaneous fingers.
\since This function is available since SDL 3.1.3.
\sa SDL_GetGamepadTouchpadFinger \sa SDL_GetNumGamepadTouchpads
extern SDL_DECLSPEC int SDLCALL SDL_GetNumGamepadTouchpadFingers(SDL_Gamepad *gamepad, int touchpad)
Implementation
int sdlGetNumGamepadTouchpadFingers(Pointer<SdlGamepad> gamepad, int touchpad) {
final sdlGetNumGamepadTouchpadFingersLookupFunction = libSdl3.lookupFunction<
Int32 Function(Pointer<SdlGamepad> gamepad, Int32 touchpad),
int Function(Pointer<SdlGamepad> gamepad,
int touchpad)>('SDL_GetNumGamepadTouchpadFingers');
return sdlGetNumGamepadTouchpadFingersLookupFunction(gamepad, touchpad);
}