sdlMemoryBarrierAcquireFunction function
void
sdlMemoryBarrierAcquireFunction()
Insert a memory acquire barrier (function version).
Please refer to SDL_MemoryBarrierRelease for details. This is a function version, which might be useful if you need to use this functionality from a scripting language, etc. Also, some of the macro versions call this function behind the scenes, where more heavy lifting can happen inside of SDL. Generally, though, an app written in C/C++/etc should use the macro version, as it will be more efficient.
\threadsafety Obviously this function is safe to use from any thread at any time, but if you find yourself needing this, you are probably dealing with some very sensitive code; be careful!
\since This function is available since SDL 3.1.3.
\sa SDL_MemoryBarrierAcquire
extern SDL_DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void)
Implementation
void sdlMemoryBarrierAcquireFunction() {
final sdlMemoryBarrierAcquireFunctionLookupFunction =
libSdl3.lookupFunction<Void Function(), void Function()>(
'SDL_MemoryBarrierAcquireFunction');
return sdlMemoryBarrierAcquireFunctionLookupFunction();
}