vline function

bool vline(
  1. Pointer<SdlRenderer> renderer,
  2. double x,
  3. double y1,
  4. double y2,
)

Implementation

bool vline(Pointer<SdlRenderer> renderer, double x, double y1, double y2) {
  return sdlRenderLine(renderer, x, y1, x, y2);
}