ttfSetTextEngine function

bool ttfSetTextEngine(
  1. Pointer<TtfText> text,
  2. Pointer<TtfTextEngine> engine
)

Set the text engine used by a text object.

\param text the TTF_Text to modify. \param engine the text engine to use for drawing. \returns true on success or false on failure; call SDL_GetError() for more information.

\threadsafety This function should be called on the thread that created the text.

\since This function is available since SDL_ttf 3.0.0.

\sa TTF_GetTextEngine

extern SDL_DECLSPEC bool SDLCALL TTF_SetTextEngine(TTF_Text *text, TTF_TextEngine *engine)

Implementation

bool ttfSetTextEngine(Pointer<TtfText> text, Pointer<TtfTextEngine> engine) {
  final ttfSetTextEngineLookupFunction = libSdl3Ttf.lookupFunction<
      Uint8 Function(Pointer<TtfText> text, Pointer<TtfTextEngine> engine),
      int Function(Pointer<TtfText> text,
          Pointer<TtfTextEngine> engine)>('TTF_SetTextEngine');
  return ttfSetTextEngineLookupFunction(text, engine) == 1;
}