ttfDrawSurfaceText function
Draw text to an SDL surface.
text
must have been created using a TTF_TextEngine from
TTF_CreateSurfaceTextEngine().
\param text the text to draw. \param x the x coordinate in pixels, positive from the left edge towards the right. \param y the y coordinate in pixels, positive from the top edge towards the bottom. \param surface the surface to draw on. \returns true on success or false on failure; call SDL_GetError() for more information.
\threadsafety This function should be called on the thread that created the text.
\since This function is available since SDL_ttf 3.0.0.
\sa TTF_CreateSurfaceTextEngine \sa TTF_CreateText
extern SDL_DECLSPEC bool SDLCALL TTF_DrawSurfaceText(TTF_Text *text, int x, int y, SDL_Surface *surface)
Implementation
bool ttfDrawSurfaceText(
Pointer<TtfText> text, int x, int y, Pointer<SdlSurface> surface) {
final ttfDrawSurfaceTextLookupFunction = libSdl3Ttf.lookupFunction<
Uint8 Function(
Pointer<TtfText> text, Int32 x, Int32 y, Pointer<SdlSurface> surface),
int Function(Pointer<TtfText> text, int x, int y,
Pointer<SdlSurface> surface)>('TTF_DrawSurfaceText');
return ttfDrawSurfaceTextLookupFunction(text, x, y, surface) == 1;
}