sdlSetSurfaceColorspace function
Set the colorspace used by a surface.
Setting the colorspace doesn't change the pixels, only how they are interpreted in color operations.
\param surface the SDL_Surface structure to update. \param colorspace an SDL_Colorspace value describing the surface colorspace. \returns true on success or false on failure; call SDL_GetError() for more information.
\since This function is available since SDL 3.1.3.
\sa SDL_GetSurfaceColorspace
extern SDL_DECLSPEC bool SDLCALL SDL_SetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace colorspace)
Implementation
bool sdlSetSurfaceColorspace(Pointer<SdlSurface> surface, int colorspace) {
final sdlSetSurfaceColorspaceLookupFunction = libSdl3.lookupFunction<
Uint8 Function(Pointer<SdlSurface> surface, Int32 colorspace),
int Function(Pointer<SdlSurface> surface,
int colorspace)>('SDL_SetSurfaceColorspace');
return sdlSetSurfaceColorspaceLookupFunction(surface, colorspace) == 1;
}