sdlGetSurfaceClipRect function
Get the clipping rectangle for a surface.
When surface
is the destination of a blit, only the area within the clip
rectangle is drawn into.
\param surface the SDL_Surface structure representing the surface to be clipped. \param rect an SDL_Rect structure filled in with the clipping rectangle for the surface. \returns true on success or false on failure; call SDL_GetError() for more information.
\since This function is available since SDL 3.1.3.
\sa SDL_SetSurfaceClipRect
extern SDL_DECLSPEC bool SDLCALL SDL_GetSurfaceClipRect(SDL_Surface *surface, SDL_Rect *rect)
Implementation
bool sdlGetSurfaceClipRect(Pointer<SdlSurface> surface, Pointer<SdlRect> rect) {
final sdlGetSurfaceClipRectLookupFunction = libSdl3.lookupFunction<
Uint8 Function(Pointer<SdlSurface> surface, Pointer<SdlRect> rect),
int Function(Pointer<SdlSurface> surface,
Pointer<SdlRect> rect)>('SDL_GetSurfaceClipRect');
return sdlGetSurfaceClipRectLookupFunction(surface, rect) == 1;
}