sdlAcos function
Compute the arc cosine of x
.
The definition of y = acos(x)
is x = cos(y)
.
Domain: -1 <= x <= 1
Range: 0 <= y <= Pi
This function operates on double-precision floating point values, use SDL_acosf for single-precision floats.
This function may use a different approximation across different versions, platforms and configurations. i.e, it can return a different value given the same input on different machines or operating systems, or if SDL is updated.
\param x floating point value.
\returns arc cosine of x
, in radians.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.1.3.
\sa SDL_acosf \sa SDL_asin \sa SDL_cos
extern SDL_DECLSPEC double SDLCALL SDL_acos(double x)
Implementation
double sdlAcos(double x) {
final sdlAcosLookupFunction = libSdl3.lookupFunction<
Double Function(Double x), double Function(double x)>('SDL_acos');
return sdlAcosLookupFunction(x);
}