sdlGetNumRenderDrivers function
Get the number of 2D rendering drivers available for the current display.
A render driver is a set of code that handles rendering and texture management on a particular display. Normally there is only one, but some drivers may have several available with different capabilities.
There may be none if SDL was compiled without render support.
\returns the number of built in render drivers.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.1.3.
\sa SDL_CreateRenderer \sa SDL_GetRenderDriver
extern SDL_DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void)
Implementation
int sdlGetNumRenderDrivers() {
final sdlGetNumRenderDriversLookupFunction =
libSdl3.lookupFunction<Int32 Function(), int Function()>(
'SDL_GetNumRenderDrivers');
return sdlGetNumRenderDriversLookupFunction();
}