sdlSetJoystickVirtualHat function

bool sdlSetJoystickVirtualHat(
  1. Pointer<SdlJoystick> joystick,
  2. int hat,
  3. int value
)

Set the state of a hat on an opened virtual joystick.

Please note that values set here will not be applied until the next call to SDL_UpdateJoysticks, which can either be called directly, or can be called indirectly through various other SDL APIs, including, but not limited to the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.

\param joystick the virtual joystick on which to set state. \param hat the index of the hat on the virtual joystick to update. \param value the new value for the specified hat. \returns true on success or false on failure; call SDL_GetError() for more information.

\since This function is available since SDL 3.1.3.

extern SDL_DECLSPEC bool SDLCALL SDL_SetJoystickVirtualHat(SDL_Joystick *joystick, int hat, Uint8 value)

Implementation

bool sdlSetJoystickVirtualHat(
    Pointer<SdlJoystick> joystick, int hat, int value) {
  final sdlSetJoystickVirtualHatLookupFunction = libSdl3.lookupFunction<
      Uint8 Function(Pointer<SdlJoystick> joystick, Int32 hat, Uint8 value),
      int Function(Pointer<SdlJoystick> joystick, int hat,
          int value)>('SDL_SetJoystickVirtualHat');
  return sdlSetJoystickVirtualHatLookupFunction(joystick, hat, value) == 1;
}